Even if it were to reach its health cap every time when planted, it would still have the same hp and recharge as a Wall-nut. Vamporcini is, generally, not a very well equipped plant in the player's arsenal. Vamporcini gains another 50% more attack power and health (300% of initial). Revives with full health after taking lethal damage once all nearby bats are gone. Vamporcini gains another 50% more attack power and health (250% of initial). Vamporcini gains another 50% more attack power and health (200% of initial). Releases bats and toxic mist to damage zombies in a 3x3 area every 20 seconds. Vamporcini gains 50% more attack power and health (150% of initial). Releases bats and toxic mist to damage zombies in a 3x3 area every 30 seconds. When boosted by Ail-mint, Vamporcini will drain an additional 10 (Level 1), 15 (Level 2), 20 (Level 3-4), 25 (Level 5), 30 (Level 6-7), 35 (Level 8-9) or 40 (Level 10) damage with its normal attack, an additional 6 (Level 1-2), 9 (Level 3-4), 12 (Level 5), 15 (Level 6-9) or 18 (Level 10) damage with its Plant Food attack. *Applies to both normal and Plant Food states. When Vamporcini is wearing its costume, its cloak will be larger and have more health. In the Chinese version, Vamporcini will instead restore all of its health and gain armor in the form of a wing-shaped cloak surrounding it. When given Plant Food, Vamporcini will be able to perform its attack indefinitely, with no need to rest afterwards. Plants had no idea in regards to blood for zombies, though they eventually rolled with it when Vamporcini makes it work every time. 虽然植物们不知道僵尸身上的血是从哪里来的,但是每次看到吸血牛肝菌都能成功吸血的时候,它们也渐渐接受了这个设定īlocks off zombies and releases bats to attack them for self-healing.įeatures: Vamporcini can halt zombies from advancing, and siphons their health to itself.
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